Last week, I had the unique opportunity to take an impromptu painting class as part of a professional development program I’m involved in at my school. The interesting part was that learning to paint wasn’t the ultimate goal. Instead, our focus was on the experience.
- What does it feel like to be a novice and learner and, for many of us, in a foreign context?
- How does learning by doing differ from sitting in a classroom and being told how to learn or what to do?
- What does painting show us about the importance of each individual learner’s perspective?
These were just a few of the questions that began to emerge as the evening progressed. All us in the class worked to paint a still life after receiving nothing more than a brief 15 minute instructional tutorial.
I thought about other experiential learning experiences I’ve had, whether they’ve involved learning to program an Arduino or making jewelry, they have all been powerful. What makes these experiences so meaningful? Do my students experience the same benefits?
There seem to be some core components that help make experiential learning both memorable and a natural entry point into deep learning:
- Opportunities to learn with/from peers –> community of learners
- Appreciation for individuality and varying skills –> self-awareness
- Being receptive to feedback and critique –> growth
- Diving in with minimal training or prep –> learn as you go
- Setting your own learning goals –> empowerment
- Ownership of the work –> intrinsic motivation
- Freedom to take risks –> creative innovation
How can we find ways to integrate these components into everyday classroom learning? I’ve found that two new educational movements or approaches facilitate this work very well: the Maker Movement and Design Thinking.
The first is sweeping the nation, as shown in part by Obama’s announcement this week to host a Maker Faire at the White House this year! Making as a mindset for learning involves encouraging students to create products and be completely immersed in inventing and tinkering as they follow their passions. There are more and less scaffolded approaches to making and many schools are struggling right now with how to assess and structure making but in my Maker Club, I’ve seen students thrive. Students that might feel hesitant talking in class are suddenly giving me detailed explanations about the projects they’ve built and taking on new roles as collaborators and designers. They’re excited to learn and enthusiastic about taking risks and developing new skills.
The second approach, Design Thinking, involves challenging students to respond to prompts like “How might we …” to solve real-world problems. By exploring, researching, empathizing, prototyping, seeking feedback, improving, and creating a final product, students engage in deep learning experiences. Whether they are trying to solve global water issues or prototype a new and better snowplow, students are experiencing many of the components I listed above while also learning valuable skills they can use for life.
I’m still learning daily about both the maker movement and design thinking and ways to integrate them meaningfully in schools. And although I’m also still reflecting on the answers to the questions that first came to mind during our painting class, I’m also wondering how we can infuse more of these experiences into our lives as educators?
My biggest takeaway from our painting class was:
It’s extremely important to engage in learning experiences where you are inspired and motivated to wonder, particularly in settings where you are asked to take risks, learn from the perspectives of your peers, and think critically about your pedagogy.
I think that in addition to seeking ways to integrate more experiential learning opportunities for students, we need to be asking how to create and offer more of them for teachers too. Take a look at our experience when we were asked to learn by painting (captured with Google Glass!):
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